Posts Tagged ‘graph’

09 Feb 2010
5

7. 7 Million Android Handsets Sold in 2009 By admin in Mobile Development News

By Ian Wheat

According to Canalys, the majority of smartphones sold in 2009 were touchscreen models (about 46% of them, to be precise). Canalys is also reporting that 7.7 million Android handsets made up 4.7% of overall smartphone sales, a growth of 1074% compared to 2008. This is great news for everyone wondering how Android will grow to be the world’s number two mobile OS by 2013 See the graph below for all the juicy details.

Smartphone Sales by OS.

View full post on Android and Me

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15 Dec 2009
3

Android Market grows up, hits 20,000 apps milestone By External in Mobile Development News

Android Market grows up, hits 20,000 apps milestone

by Robin Wauters on December 15, 2009

Rest assured that 2010 is going to be a big year for the Android operating system, with many new handsets finding their way to stores around the world (including Google’s own phone) and an increasing number of developers building tools, games and the likes for the fast-growing platform.

One way of noticing that the OS is poised for a big breakthrough at the expense of Windows Mobile, Symbian and other operating systems designed to run on various mobile devices, is the number of applications already available for download in the platform’s own application store, Android Market.

While Google doesn’t disclose publicly how many apps are available for installation, AndroLib has been chronicling the publication of all free and paid apps since Android was introduced, so it’s the closest thing to getting a confirmed number at this point.

Lo and behold, that number hit the 20,000 milestone just moments ago, a little over 5 months since it reached 10,000 apps. And as you can tell from the pie graph below, close to 38% of these apps are paid, while 62% of the apps cost as much as the license fee handset manufacturers need to fork over to Google for use of the Android OS.

This may pale in comparison to the number of applications available for the iPhone / iPod Touch (100,000), but the real battle for mobile OS dominion isn’t fought between Google and Apple, who are increasingly distancing themselves from more established players in terms of mobile Web usage and together are creating a whole new mobile advertising micro-economy.

Evidently, the number of applications available for download are only part of the story, but the numbers AndroLib has collected most certainly indicates that the Android Market is maturing fast. Just look at the growth curve in the first graph and the increasing amount of new applications that are published in Android Market every month in the second.

My guess Android Market will be serving 50,000 apps as early as Q2 2010.


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09 Dec 2009
1

HTC Hero Graphite – Indefinable! By admin in Mobile Development

The HTC Hero is also known as the Google G3 phone is regarded the third mobile phone that has been developed by HTC using the Google Android operating system. The HTC Hero is currently available in white, graphite and pink color options.

Unparallel Design and Display

HTC Hero Graphite continues HTC’s policy of cutting edge design features and introduces a variety of distinctive devices to represent your own individuality. Boasting beveled edges and an angled bottom, the gadget is contoured to fit comfortably in your hand and against your face while you are talking. The HTC Hero Graphite is build with an anti-fingerprint screen coating for improved smudge resistance and a longer lasting clearer display so you might be able to do without a screen protector.

Overall the phone is of 135 grams with 112 x 56.2 x 14.4 mm dimensions. The gorgeous TFT resistive display is simply huge to measure 3.2 inches that comes with few touch sensitive measures like multi-touch input method and accelerometer sensor for auto-rotate. The trackball is even an alluring touch sensitive attribute which not only enhances the overall look but also is a utility feature.

The HTC Hero Graphite is the first phone coming out from HTC to embody HTC Sense which provides an intuitive seamless experience built upon three fundamental principles – ‘make it mine’, ’stay close’, and ‘discover the unexpected’ that focuses on putting people at the centre by making their phones work in a more simple and natural way.

Endless Boasts

HTC has taken Android phones to a new level with the new HTC Hero Graphite and its centralized accessibility features. You do not have to just remain satisfied with the accessibility but at the same time you can access Twitter, Flickr, Facebook and several other such websites and even you can update status from the gadget itself. HTC Hero also provides you opportunity to manage widgets as you can set different widgets at one time and can also turn off certain widgets whenever you want depending upon work and personal life profiles.

Levis Mobile Contracts, LG Mobile Contracts, Motorola Mobile Contracts are the popular Mobile Phones and these phone contracts are available on Online Mobile Phone Shop UK.

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08 Dec 2009
2

Apple Gives Molinker the Boot By Hans Erickson in Mobile Development, Mobile Development News

In a pretty bold move this weekend Apple pulled more than 1,000 apps from the app store by iPhone developer Molinker.  It all began when iPhoneography and a friend noticed a ton of Molinker’s apps being rated nearly 5 stars exclusively.  They contacted Apple’s Phil Schiller who later confirmed that all of Molinker’s apps had been pulled from the store.

kicked-out

Apparently Molinker was handing out free promotional codes in exchange for 5 star ratings, effectively gaming the only system consumers have to determine the quality of an app.  The scam was so successful that a Molinker app even landed in the Staff Favorites section of the app store (which, I believe, correctly caused Charlie Sorrell over at the Wired Gadget Lab to question whether or not these truly were staff picks at all).

While casually ditching nearly 1% of their app store offerings seems pretty bold, and has given many app developers the jitters, I think that this was a clearly warranted action.  Yes, Apple wields some pretty complete and opaque control over many people’s lives and livelihoods, but this is nothing we didn’t already know.  And granted there are some pretty blurry lines in other situations, but I think we can safely say that Apple acted justly in this case.

Ultimately, that someone gamed the “only game in town” when it comes to identifying and promoting apps is really no surprise and some are saying that Apple may be at fault for failing to create a better system.  There is a “Try Before You Buy” contingency out there that, I believe, correctly asserts that some mechanism for trying apps before you commit to purchasing them is needed.  Until that day, though, I guess we can rest assured that Apple will remain a just judge, jury and executioner…aren’t you sleeping better already?

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07 Dec 2009
1

Is Google’s Web-based Presentation Software Ready for Big Business? By admin in Internet Development

TechCrunch.com recently ran a story about an upcoming release from Google called ‘Presently’. It will be a web based presentation software (think a Microsoft PowerPoint clone) Online presentation software is nothing new to the web. There are already decent releases from Zoho.com (Zoho Show), Preezo.net, and empressr.com in a race to become the first popular. But is this Presentation software ready for big business? Google, late into the race, will be able to harness the power of Google Docs and Spreadsheets in order to make a near complete collaborative Office suite. Clearly, there is a market for web based documents and spreadsheets. Documents, by their nature, need to be collaboratively edited and are largely sent around digitally. PowerPoint (or presentation) decks, in the corporate world, tend to be quite large and graphics intensive, and are viewable despite a lack of internet connection. Therefore, logic demonstrates that any web based version of presentation software either needs to:

Either be exportable to Powerpoint or Flash so it can be viewed offline, or Offer a standalone executable which provides the SAME viewing experience as that provided by the web based solution. Regardless of how this software evolves, one thing is clear: The more ubiquitous internet connectivity is, the more ubiquitous use of web based software will be.

Jordan Willms is a technology consultant and writer for the technology blog and entreprenuership blog sumolabs.com.

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22 Nov 2009
11

Five Reasons the Google Chrome OS Will Flop By External in Misc.

Five Reasons the Google Chrome OS Will Flop – CIO.com – Business Technology Leadership

By Tony Bradley

Yesterday Google hosted a press event at its Mountain View campus to reveal a first glimpse at the Chrome OS. The excitement around the operating system has led to rampant rumors and speculation, but I question whether the Chrome OS is really worth any of this hype.

Google is Google. It has a Midas touch when it comes to web-based applications and services so its easy to get wrapped up in anticipation about a web-centric operating system from Google. Here are five reasons Chrome won’t live up to the hype.

Editor’s note: PC World contributor Jared Newman takes an alternate point of view in his Today@ blog “Five Reasons the Google OS will Succeed“. Think they are both wrong? We’d love to hear your thoughts in the comments)

1. Not everything runs in the cloud. I know Google has a web-centric, cloud-computing perspective on the world, but not everything runs from the cloud. Sure, Picassa and Flickr have some photo editing capabilities, but they’re not Adobe Photoshop.

That is just one example, but the point is that there are applications that pretty much have to be run locally. An operating system that is essentially just a web browser on steroids designed to run on low-end netbook hardware will not be able to fill that need.

2. The cloud isn’t always available. In order to run all of your applications from the cloud, you have to be connected to the cloud. Wi-Fi connections are becoming more ubiquitous, but there are still plenty of places I go where there is no Wi-Fi available.

An airplane is a good example. Airlines are beginning to implement wireless network availability in-flight, but usually for a fee. That basically renders a Chrome OS netbook useless while flying unless you cave and pay the exorbitant airline access fees.

3. Games. One of the driving forces behind PC hardware development and PC sales is gaming. Nobody needs a $750 graphics card to use Microsoft Office, and a 5.1 surround sound speaker system is a little overkill for checking email.

Sure, there are games on the web. Thousands of them. Facebook users waste spend weeks of time playing Mafia Wars and Farmville. But, Farmville is no Spore. Hardcore gamers want the raw horsepower that a PC provides.

4. Chrome web browser. Google’s Chrome web browser has been around for awhile. It has received some good reviews and has experience a relative degree of success in a crowded browser market.

That is admirable, but the Chrome web browser hasn’t exactly caught fire. It isn’t steamrolling Internet Explorer, or even Firefox, to capture browser market share. If the world isn’t tripping over itself to get the web browser, it seems safe to assume we also won’t flock to drop our Windows or Mac based hardware for a netbook running a glorified version of the browser we weren’t using in the first place.

5. We can do most of that now for free. Google doesn’t intend to offer the Chrome OS as a free application like most things Google. The plan is to make the Chrome OS available pre-installed on netbook hardware by the 2010 holiday season.

We can already do most, if not all, of what Chrome OS promises to deliver. Using a Windows 7 or Linux-based netbook, users can simply not install anything but a web browser and connect to the vast array of Google products and other web-based services and applications.

Netbooks have been successful at capturing the low-end PC market, and they provide a web-centric computing experience today. I am not sure why we should get excited that a year from now we’ll be able to do the same thing, but locked into doing it from the fourth-place web browser.

The Chrome OS is half Linux and half Chrome web browser. Netbooks built on the Chrome OS will basically be web appliances running an operating system that is really just a web browser on steroids.

Google is virtually synonymous with the web, so its hard not to get excited. The Chrome OS may have something to offer the netbook audience, but it is not a threat to existing desktop operating systems at all.

My PC World counterpart Jared Newman seems to agree that the Chrome OS will essentially be a niche operating system. Jared feels, though, that Google is not trying to take over the operating system market and that, relative to what the OS is intended to be, Chrome will be a success. Perhaps.

If it didn’t have the word ‘Google’ at the front, nobody would care and most people would simply dismiss the effort. Chrome OS will be little more than a niche product and it begs the question ‘why bother?’

View Trend Microsoft Internet Explorer 64.64%
View Trend Firefox 24.07%
View Trend Safari 4.42%
View Trend Chrome 3.58%
View Trend Opera 2.17%
View Trend Opera Mini 0.35%
View Trend Netscape 0.33%
View Trend Mozilla 0.11%
View Trend Konqueror 0.05%
View Trend ACCESS NetFront 0.04%
View Trend Playstation 0.03%
View Trend Danger Web Browser 0.01%
View Trend Obigo 0.01%
View Trend Microsoft Pocket Internet Explorer 0.01%
View Trend Blazer 0.00%
Unknown 0.00%
View Trend MaxThon 0.00%
View Trend WebTV 0.00%
View Trend Lotus Notes 0.00%
View Trend BlackBerry 0.00%
View Trend iCab 0.00%
View Trend ANT Galio 0.00%

Tony Bradley tweets as @PCSecurityNews, and can be contacted at his Facebook page .

© 2007 PC World Communications

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19 Nov 2009
1

Google Chrome OS and Their Hopes for the Cloud By Hans Erickson in Internet Development

images-1Google is holding an event right now in which they are unveiling what they are calling the Chrome OS.  Chrome has hither to been known as a browser, one that has garnered an impressive 40 million users.  But what I find interesting is the bet Google is making that more and more “computing” will take place in the Cloud or over the internet.  To support this they point to the continued growth of the netbook, and the movement away from phones to tablets. The growth of netbooks certainly seems true.  I don’t understand how tablets will replace phones.  Other than that phones seem to be moving to a touch screen interface, I think what compels people to them is first and foremost their size.

But all arguments aside, I agree that we are moving more and more to applications and services occurring in the cloud.  I’d be interested in seeing the statistics, but it seems to me that most people’s demands of a computer are pretty limited; web browsing, video watching, communicating with friends via social networks, dealing with PDF’s, Word, Excel, and Powerpoint.  This excludes, all processor intensive activities, Gaming, most creative fields like music or video creation, or software development.  But I have felt for quite a while that people need a whole lot less from their computers than they are capable of.  And this is mostly informed by my helping people put computers together and learning what exactly they do with their computers.

And also interesting to note is how hard they are railing on the easiest objections people may have to cloud computing:  speed, simplicity and security.   If everything exists in the cloud than we really are a lot less secure.  I’m glad to hear they are thinking of that.  They have something called Verified Boot in which Chrome OS automatically updates itself with security patches. Every time you boot Chrome it double checks what you’re running. If something fails the cryptographic system check, it reboots to give you a clean image.  This sounds like a very good thing.

They’re making the case for a cloud OS being faster by saying the path to activity requires fewer steps as seen below:

ChromeOSspeed

They  currently state that it takes 7 seconds to log into the browser and another 3 seconds to load an app.  That’s not bad. If more and more moves to the cloud then speed will definitely be an issue.  Already on the East Coast I believe we have slower internet speeds because of laden infrastructure.  It seems their speed assertions are dependent on many variable they do not control.  I’m not totally convinced they will be able to do much…either that or they will never be able to make consistent claims…everyone’s experience will be so different.

Simplicity, well, we’ll have to see about that as well.  The cloud isn’t owned or controlled by one entity so I’m not sure how they will accomplish that.  Can they control a set number of things, say, how Chrome interacts with Flash based games?  Sure.  Will they be able to ensure that it is simpler than what exists now?  I don’t know.

Either way, it will be very interesting to see how this move plays out.  I think Google’s approach in the mobile world with Android has been pretty amazing, will they score another run in the cloud?  We’ll see.

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10 Nov 2009
1

Google’s Acquisition of AdMob By Hans Erickson in Mobile Development, Mobile Development News

Yesterday Google announced that it had reached a definitive deal with mobile ad delivery platform AdMob to acquire the company for $750 million.  This was very big news, and the eye-popping valuation Google has placed on AdMob definitely brings to light the importance that mobile advertising will have in the future.  This greatly changes the situation for app developers wanting to deliver ads in their mobile apps.  Google has suddenly become the only game in town.  Not that their Adsense Mobile was much in comparison to the graphically rich display ads of AdMob, and arguably, they both were intended for different uses as Google shows below:

googledisplayads

But in (20/20) hindsight, this is kind of a no brainer.  I, in my naive haze, just assumed that Google would try to create their own rich media display ads to compete with Admob, but why compete when you can just buy!

Erick Shonfeld over at TechCrunch did some interesting analysis of AdMob yesterday.  He revealed that AdMob is currently grossing $100 million a year, of which they keep 40%.  And that in September, they served up 10.2 billion ad requests across 15,000 mobile web sites and applications. Erick points out that while both these numbers don’t seem to justify a $750 million price tag, Google is positioning itself for what most agree will be the “next battlefield,” as  Richard Wong of Accel Partners calls it in the article.

Either way, in the short term, Google’s acquisition of AdMob should streamline the insertion of mobile ads into applications for developers.  However, I see trouble down the road as Google’s already large share of Search (and hence ad delivery) grows even bigger.  I certainly hope not, but my concern is that all of a sudden you have to either play ball with Google, on their terms, or you won’t play at all.

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30 Sep 2009
1

Easy-to-use Cocoa Touch Graph Library By AlexNesterov in Mobile Development

(Click on the image to watch the video)

I was kicking around with CorePlot for some time but the API is far from usable, is very complex and hard to customize. I gave up to turn it to something sweet and wrote mine. To be more accurate, ported a Cocoa component and then gave it iPhone component style. It’s damn simple (the implementation is only 376 lines with BSD license included), half-automatic, and looking sweet.

Check it out: http://code.google.com/p/s7graphview/ It takes only 30 minutes to get what you need. Seriously!

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08 Sep 2009
0

Android Market Surpasses 10,000 Apps By Hans Erickson in Mobile Development, Mobile Development News

It was recently reported in Mobile Crunch and Androlib that the Android Market has surpassed 10,000 applications offered for the Android mobile OS.  The number currently stands at 10,141 as you can see below.

Picture 6

Also very interesting to note, the proportion of applications and utilities to games is very disparate.  Over 80% of the offerings are applications and less than 20% of the offerings are games.  This is roughly in line with Apple’s App Store, with about 18% falling directly into the Games category there. But what will be interesting to see is if games in the Android Market will reach the levels of downloads that the App Store touts, roughly 30%.

Picture 7

The last graph of interest was one that showed the distribution of apps downloaded.  This took a minute to understand but it basically shows what percentage of apps have been downloaded anywhere from 1 to over 250,000 times.  It kind of leaves the main question I have open.  Will the Android Market be as “hit driven” as the App Store?  While 25% of the apps have been downloaded less than 50 times, there still is more than a quarter that have been downloaded over 5000 times.  Of course how to get into that top 5% that have seen between 50-250 thousand downloads is the real question on all our minds.

Picture 8

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28 Aug 2009
1

Interesting AdMob Mobile Metrics By Hans Erickson in Case Study, Mobile Development

AdMob, one of the top mobile advertising marketplaces, recently published a report that contained several very interesting mobile metrics (390 Android, 380 iPhone and 347 iPod Touch owners from a survey that was run from August 14th – August 21st).  The first finding of note, which isn’t that surprising given that it’s the same as what others have found, says that 90% of respondents reported they primarily found applications by browsing their respective stores/marketplaces.

Picture 2

This speaks to the extreme importance of app store rankings and user feedback for mobile developers.  Unlike desktop or web-based application development, mobile development success seems to take place in an extremely confined environment in which many of the traditional channels to publicity on the web can’t help drive sales.  Further, The top reason given for purchasing paid apps for Android and the iPhone was “I like the free version and upgraded” followed by “I’ve read good reviews” and “Word of mouth recommendation.”

On average, Android and iPhone users download 8 new free apps per month, while iPod touch users download an average of 16 free apps per month.  No follow up question was asked to shed some light on why this would be, but it would seem that the iPod Touch’s younger demographic and their interest in games might have something to do with it.

iPhone and iPod touch users are twice as likely to regularly download paid apps as Android users.  19% of Android users regularly download 1 or more paid apps a month, compared to 50% of iPhone users and 40% of iPod touch users. For users who regularly download paid apps, the number of paid apps downloaded and the average amount spent each month was similar across platforms.

Picture 3

These users spend roughly $9 a month and download 5 paid apps per month.  Dividing the average amount paid per month by the average number of paid apps downloaded yields an average app purchase price of about $1.80.  This should be heartening news to mobile developers, particularly those developing for the Apple OS.  With some very rough extrapolation this makes Apple’s App Store nearly a $200 million a month business.  Android’s Marketplace, which is still very much a developing community, makes a respectable $5 million a month.  As more devices come online that run the Android OS this number should only rise.

Picture 4

Last takeaways: In looking at the numbers and percentages of requests by manufacturer it appear that the iPhone is the preferred smartphone platform of the US and the UK (60% and 64% respectively), while Nokia has a huge edge over all others in countries like Indonesia, the Philippines and India (97%, 96%, and 95% respectively).

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08 Jul 2009
0

Hiring Iphone Developers an Evergreen Option for Enhancing Quality in Usage By admin in Mobile Development News

Regular innovations in the field of telephonic communication through latest technologically sound mobile phones and other gadgets have brought revolution among users worldwide. These hi-tech mobiles not only used for communication purpose as well as they are feeding users for their diverse needs like entertainment with customized applications, business information transfer, etc. Recently introduced iPhone from world famous Apple mobile company is a multipurpose mobile which fulfills modern user’s demands in easiest way. Mobile users from all over the world welcomed this latest technology with high spirits.

With the warm welcome of this multipurpose mobile, world of technical service providers have also enhanced their technical knowledge to develop multiple kinds of applications according to demands of the world wide customers. All over the globe, anyone can hire iPhone application developers from various talented web development companies. As iPhone is having its market all over the world or at global level so demands for various iPhone application development needs to be fulfill, for the rising desires of the customers offshore service providing companies are providing attractive hiring programs.

For the development of different iPhone applications and other technical works in this regard companies as well as individuals are outsourcing this work and hiring iPhone developers. In response to provide high quality services in iPhone application development, offshore service providing companies are introducing different hiring models to facilitate clients. Rising graph of using mobile phones all over the world is providing opportunities to millions of talented mobile application developers and companies who are providing different business models to serve global clients.

An expert iPhone developer can be hired for its different services such as application development, software development and games development for the iPhone mobiles. Under specially designed hire developer business models, iPhone developers work dedicatedly for their clients according to their demands regarding their different iPhone mobile models. Customization is one of the basic elements in different beneficial hire business models. Designing iPhone application and other technical works requires technical expertise and creativity for customize services to clients. Knowledge of latest technology and smartness of using this technology efficiently is the main benefit of hiring dedicated developer. iPhone service provider companies have made separate iPhone developer teams to serve global clients by using SDK (software development kit).

Web development companies offer iPhone developers which are serving global clients for doing more informative & interesting communication in the various areas such as Entertainment, News, Travel, Games, Search tools, Productivity, Social networking and its integration, Utilities, Weather and Sports.

Hidden Brains has been in the Industry since 2003 and provided solution using languages like PHP/MySQL & ASP.Net Application Framework. For more details please refer this URL www.hiddenbrains.com

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18 Jun 2009
1

Enjoy DVD and video on popular Google Android phone: Sony X3, Moto Droid, Samsung i7500 By admin in Mobile Development News

Enjoy DVD and video on popular Google Android phone: Sony X3, Moto Droid, Samsung i7500

Android system has been taken into our memory early, many friends favor Smartphone input more energy to concern and discuss. The operating system of mobile Google was just come in, many firms are involved in its ranks. Although several Android system model, but from many large communication exhibition and conference, we can feel the intelligent system is brewing powerful planning and this program will allow rival felt unprecedented pressure. First, it is released- the recent Android 2.0 improving many functions in the basis of the original version. Further more, many using the Android system and budding Smart phones, from many world famous big mobile phone manufacturer, will give the arrival of the mobile phone market nowadays squabble. Today is for everyone to collect three typical phones of the Android phone system, if you are focused on a new system, so might as well see below, which can allure you?

Sony Ericsson’s Android-Based Xperia X3
Relative to the Sony Ericsson X2, we pay more attention to the next paragraph – Sony Ericsson Smartphone X3 first using Android system smart phone in Sony Ericsson group. At times, we finally got similar official news, this high hardware configuration Smartphone will officially released in November this year.
According to unconfirmed reports, this Smartphone will have a tablet shape dominated by a 4-inch, 800-by-400-pixel touch screen. It will reportedly run the Android OS on a 1 GHz processor Snapdragon processor. Rather than use Google’s standard user interface, Sony Ericsson has created a proprietary one for this device that emphasizes social networking (see here). One of the highlights of the X3 will apparently be its 8 megapixel camera with flash and support for VGA (640 x 480 pixels) video recording at 30 fps. This will offer face and smile detection, as well as image stabilization. It will allegedly be a quad-band (850/900/1800/1900) GSM phone with dual-band (900/2100) 3G: 10 Mbps HSDPA and 2 Mbps HSUPA. Bluetooth 2.1 and Wi-Fi g will also be included. In addition, it comes with built in music player. This music player is expected to be simple to use and manage. The music files can be traced according to the name of the song, album, artist or genre. As no proper information is available on the equalizer, we have to wait and watch what the sound control feature would be like. The music player is capable of playing music files based on MP3, AAC and e-AAC+ formats. Music can be enjoyed with wireless stereo Bluetooth also.

Samsung Galaxy I7500
Samsung’s new i7500 Galaxy makes it the first manufacturer after HTC to enter the Android game and it does so with a fairly feature-rich phone. The Samsung i7500 fuselage, using only 11.9 millimeters thickness of design, equipped with a straight HVGA 3.2-inch 480 x 320 level of resolution touchscreen, built-in 500 pixel camera support autofocus, equipped with LED flashlight and using the high MSM7200A CPU, 8G memory.
The Samsung i7500 interface is pretty much the standard Android 1.5 OS platform, with very little in the way of customization. It equipped with 350 mm stereo headphone jacks, battery capacity for 1500mAh, support the global positioning system (GPS), Bluetooth, Wi-Fi and all services, including Google search, Google maps, Gmail, Google calendar, YouTube and integrated GPS function of Google Talk. The video player on the Samsung i7500 Galaxy is of decent quality, while not bringing extra functionality (much like the music player). Videos are organized the same way as pictures in the gallery, and the default view makes it hard to search for the video you’re looking for. However, there’s also a dedicated video viewer as well, with the videos listed by name. It support with video format: MPEG4, h. 263, h.264 and audio formats: MP3, WMV, AAC, AAC +, e AAC +, WMA, RA.

Motorola DROID
As time approaches, the “Driod” on the operators of Verizon Wireless official web page will be officially released in the near future. But recently, it was announced that Motorola Sholes will launch with the newest Android2.0 system, for this machine attracting more attention.
The screen on the DROID is a 3.7-inch capacitive touchscreen — a full glass display with a WVGA resolution clocking in at a handsome 480 x 854 full QWERTY keyboard. The DROID will be launched by the introduction of dedicated, support and 1XEV CDMA2000 1X CDMA network – A blinding Rev, this also makes this phone become the first CDMA mobile phone of carrying Android system. And it supports A-GPS navigation, Wi-Fi, USB2.0, E-mail, HTML web browsing and send out Google services, etc. Meanwhile This phone will be equipped with 3.5 millimeter earphone interface and stereo headset function, packing a 550MHz OMAP3 CPU, dedicated graphics processor, 512MB of ROM, 256 of RAM, Wi-Fi, Bluetooth 2.1 + EDR, a digital compass, and accelerometer. Another, Motorola has smartly outfitted the DROID with a 5 megapixel camera coupled with an LED flash. Video, on the other hand, was somewhat of a pleasant surprise. The DROID is capable of shooting at a 720 x 480 resolution, will support AMR-NB/WB, MP3, PCM/WAV, AAC, AAC+, eAAC+, WMA and mpeg-4, H263 H264, video files, WMV formats.

All of these three phones are excellent smartphone. Here I should explain my smartphone requirements. I’m looking for a device to serve as my personal telephone, media player, mini computer and business assistant. For personal telephone, it is used for daily contact, to make calls and receive calls. All of these were easy to use and very convenient to dial a number. But if it is possible to watch dvds in these phones? I search this question on Google. And I find a good software to solve this problem – [url=http://www.nidesoft.com/dvd-ripper.html]Nidesoft DVD Ripper[/url] which could rip DVD movies to most popular formats easily and quickly, such as: Rip DVD to MP4, 3GP, iPod/PSP/Zune, MOV, WMV, AVI, etc which these phone supports formats. Now I have tried it.
Firstly, download this software from: http://www.nidesoft.com/downloads/dvd-ripper.exe
Install and run it !
Step 1: Insert the DVD disc into the DVD Drive.
Click the Open DVD button, browse your computer, and find the DVD folder of the movie. (It is not only load DVD disc, but also could open a disk backup’s directory.)

Step 2: Click the “profile” button and select the format for your player.
Step 3: Click the “convert” button. Please wait before the conversion succeeds!
Now, I could enjoy the videos with any other player. In addition, I also find [url=http://www.nidesoft.com/video-converter.html]Nidesoft Video Converter[/url] could convert video or audio files between all popular formats. It can help us to convert video formats for players. Both softwares are good assistant for Smartphone.

Conclusion
All of these three phones are good android smartphone that a modern user would expect. Through the above simply introduce, we are not hard to find it will be a good choice that no matter chose which kind of mobile phones. We expect Android to take more and more rich system products, hope each manufacturer could take out excellent products. So ultimately benefit will be our consumers.

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